Usually small patch notes are only posted on discord, but since Alpha 31 will be published in many small updates instead of one big update, you can find the list of patch notes for the first half of the month below:
(New featues are available since Alpha 0.30.10)
Version 0.30.1 update notes
- Fixed the terrain editor
- Fixed fence placement
- Fixed missing rain in first person
- You can place floors above stairs now
- Fixed flying units from CH53
- Fixed helicopter rotations
- Fixed a possible workshop error
Version 0.30.2 update notes
- Fixed non tree areas
- Fixed that empty vehicles would count as units
- Fixed crouching passive units
- Fixed flying units after building destruction
Version 0.30.3 update notes
- Fixed modular building destruction in editor
- Fixed that unit saving did not work
- Added future minigun units
- Fixed a bug that prevented the playing from shooting in vehicles
- Fixed missing materials on small stone walls
- Fixed a bug that prevented players from building a second floor
- Fixed HUD visual bugs in the gladiator arena
- Fixed random player rotations in first person
- Fixed stair walking
Version 0.30.4 update notes
- Switched wall banner icons
- Fixed future minigun armored variants
- Fixed duplicate unit entries in transport vehicles
- Fixed a bug that caused the play button to not work if logging into steam failed
- Fixed steam login on MacOS
Version 0.30.5 update notes
- Increased editor object loading speed
- Fixed a bug that caused units to not try to walk around units on guard mode and get stuck
- Fixed that ranged units did not walk towards targets without line of sight
Version 0.30.6 update notes
- Fixed the missing gatling gun model
- Fixed horse vs horse movement
- Fixed tank vs tank movement
Version 0.30.7 update notes
- Fixed campaign update problems
- Fixed vehicles after dropping units
- Added workshop legal agreement message
Version 0.30.8 update notes
- Improved the way how units exit transport vehicles
- Improved the drop position for units from planes
Version 0.30.9 update notes
- Fixed that vehicles were not moving after dropping units
- Fixed the hostage mode
- Fixed passive units on ships
- Fixed some editor problems
Version 0.30.10 update notes
Features & Improvements
- Added an option for planes to drop bomb carpets and leave the battle
- Added an option for players to start in drop planes and drop helicopters
- Added auto saving in a 2 minute interval to the editor
- Added airdrop settings to filter the equipment in airdrops
- Selecting the player will show the player settings now
Bug fixes
- Fixed not working hostages
- Fixed player rotations in planes
- Fixed that zombie survival game elements started before the battle started
- Fixed that bombs didn't deal any damage to CCKWs
- Fixed that units would target not moving passive units
Version 0.30.11 update notes
Features & Improvements
- Added clothing items to each faction
- Added 2 clothing slots to the player and custom unit equipment
- Added clothing color customization
- Added weapon attachments to the custom unit editor
- Added the BBD Revolver (Requested weapon from the winner of the Weekly Map Compeition 26)
Bug fixes
- Fixed a bug that caused guard towers to be invisible with destruction deactivated
- Fixed a bug that caused automatic wall factions to be wrong
- Fixed that the CCKW wasn't able to kill units by running them over
- Fixed the arena game mode
- Fixed the weapon attachment problems in the arsenal
- Fixed that custom units without weapons would not deal damage
- Fixed a bug that causes a reset of the drop position of planes/helicopters/transport vehicles
- Fixed a bug that caused some horses to belong to the wrong faction
Changed files in this update