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Civitatem update for 12 May 2019

Update A 2.40 is now live!

Share · View all patches · Build 3816219 · Last edited by Wendy

Patchnotes via Steam Community

Hi Guys,

Before adding more content, i released this A 2.40 update* to optimize the gameflow based on your feedback. More optimization and bug fixing (if needed), will come next week for this version.

*For this update you have to start a new game.

New/Improved:

Normal Difficulty has been changed dramatically, into a relaxing and/or learning experience. For a proper challenge choose Hard and Survival.

  • During the first year the villagers will consume minimum food, water, energy and tools. Villagers wont get sick during the first year, but they can get wounded from hunting boars. Core villagers start with temporary winter clothes which will expire after the first year. During Normal difficulty you can pause the game instead of slowing time.

Job window system has been improved. On non specialized jobs, the job bars don't change anymore (when the villagers become inactive, ex: going to sleep). Now the system informs you that some of the workers are inactive (Dark Orange color on the job number). You can unassigned these villagers even if they are not active, and when they become active, they will return a previous job or idle.

Ctrl + click on the job icons moves the camera to the villagers.

Previous jobs - Now the villager inspector card and villagers list will inform of last previous job a villager had. When inactive, he will show his current active job, until he become active again.

New message system - A new message system is now available that records a full year of message before deleting them. The scroll bar will be displayed once the mouse is over the message window. Also, by clicking on a message, the camera will scroll to that villager.

Added new sprites for adults and kids.

Road construction - Road construction has been improved dramatically. The builders will build one after the other, and from time to time will check if a building needs works, since that is priority one.

End game records gold, and ingame global and personal scores windows have been improved. Remember to check Top 100 if you are not in the top 12 on the official site: http://lw-games.com/civitatem-top-villages.php

More tool tips has been added everywhere.

A better font has been added for tool tips and tutorial.

Building placing has been improved.

Added a new scene for villagers that sleep outside.

Added morale, water and food debuffs. On low values the villagers will move slower and work slower.

Event that destroy buildings, also tells what type of building it destroyed.

They are now 6 villages to be discovered, with 2 or 1 close to the player city (around 2-3 tiles).

Bugs:

  • no more bugs with the villagers list
  • fixed some bugs with the scouts, still needs more work.
  • fixed scouts don't get wounded during the plague events.
  • fixed a problem with people not getting married until they had tools or other situations.
  • fixed a bug with villagers stuck at/under the fishery.
  • fixed a bug on restart with time speed and game scale.
  • fixed a missing tool tip for hunting deer.
  • fixed a bug with the bakery and fishermans.
  • fixed a bug where, the game didn't count how many times you finished the game.
  • fixed several minor and medium bugs.
Civitatem Content Depot 670821
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