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Sin Slayers: The First Sin update for 10 May 2019

Suggestions and wishes

Share · View all patches · Build 3811572 · Last edited 10 May 2019 – 11:45:04 UTC by Wendy

Patchnotes via Steam Community

Most changes in today’s update were implemented thanks to your feedback and comments. Fights will become more difficult and interesting. Download the update and check it out for yourself! :)

  • Now all characters effectively deal damage only to targets standing opposite to them, penalties are added for others.
  • After losing a battle your party no longer respawn on the Location Map. You immediately return to the Old Church.
  • Added more hotkeys to all main interfaces.
  • Added the Minimap Window (schematic), called by the button M on the Location Map.
  • The “ARMOR” parameter has been renamed as “DEFENSE”. It blocks part of the incoming damage.
  • Added a new parameter “ARMOR”, that gives you additional HP (Better armor — more HP).
  • Added tooltips describing all parameters of the character in the bestiary.
  • Changed the Location Map interface.
  • You can now choose the leader of your party on the Location Map by clicking on a hero icon.
  • Added lights on the slots of items when using drag & drop in the Inventory Window.
  • Added visual effects on the Location Map: shadows and clouds.
  • Changed interface elements responsible for choices in random events.
  • Changed additional effects of some items.
  • Changed icons for some items.
  • Fixed a bug where the game could freeze when you open the Tutorial Window.
  • Changed the process of sorting items and Location Map creation.
  • Optimized location map creation.
  • Small interface changes.
  • Added the ability to flee from the Boss or Sin Lord on the Location Map without penalties.
64-bit Sin Slayers - First Sin Content Depot 1057691
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