- Added controller support (tested with XOne and X360 controllers);
- Updated loading screen with animated enemies;
- Fixed boss “Fox of the Desert” going off the room;
- Balance update for generic enemies across the game;
- Balance update for “Fox of the Desert” boss fight;
- Balance update for “Cyborg” boss fight;
- Balance update for the final boss fight;
- Balance update for “drop %” of Health Syringe and Ammo;
- Credits added at the of the game and in the main menu screen;
- Text DB minor fixes;
- Fixed collectibles’ physics routine;
- Fixed “Cleaver”’s properties;
- Fixed “Power-Ups” menu screen;
- Fixed “time played” counter;
- Updated icon used to exit the game;
- Fixed the bug deleting the unequipped weapon when ending the level;
- Removed “Config” window popping up when booting the game;
- Fixed missing animation for one of the unlockable character;
- Fixed a save system flaw bug deleting saved data in rare specific conditions;
- Other minor fixes.
Update #01
v.1.1g
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Die Bloody Nazi Die! Content
Depot 1050901
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