The adjustable weapon platform receives two expansion this update. The first, the Quad Cannon, is a new weapon that rapidly fires non explosive shots similar to the Twin Cannon with the same range as Flak Cannons. The Quad Cannon lacks a magazine and fires continuously unlike the Twin Cannon. You can unlock the Quad Cannon by research it in the research menu.
The second adjustable weapon expansion equips AI across the archipelago with the skills to aim them. AI sporting adjustable weapons have been added to hunts, smuggling, cargo ships, and installations. These ships will not attempt to engage at close range so be prepared if you lack the speed to use a short range armament against them.
Join us on Discord for public playtests Friday at 12pm ET, Saturday at 3pm ET, and Monday at 7pm ET.
1.13.5
Major Features
- Added the Quad Cannon. The Quad Cannon is unlocked by researching it.
Minor Features
-
Improved AI targeting to be more responsive with limited field of view weapons such as the twin auto turrets.
-
Added new hunt ships built by sMax to ranks B and D.
-
AI can now aim adjustable weapons.
-
Added a second installation to Horizon with ships using adjustable weapons.
-
Added new hunt ships using adjustable weapons.
-
Upgraded the horizon siege fort with quad cannon batteries.
-
Made it harder for adjustable weapons to get stuck on each other but their collision hitbox size has increased.
Bug Fixes
-
Fixed part folders instantly closing when opened at the top of the screen.
-
Fixed a bug where hangar verification and lobby verification would give different results. Lobby verification was allowing illegal ships to pass.
-
Fixed locked parts appearing in part folders.
Changed files in this update