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Journey of Life update for 9 May 2019

Changelog 39

Share · View all patches · Build 3809163 · Last edited 9 May 2019 – 19:30:04 UTC by Wendy

Patchnotes via Steam Community

0.0.8.2.9

Greetings community

We took a big bite these few weeks and changed the main character. It was a necessary step before adding char customization. We prepared male and female and it will be added with one of the next updates.

AUDIO

  • Fixed Master Volume isn't working correctly
  • Adjusted Volume of Footstep, Impact and Ambient sounds
  • Fixed that the Audio slider changed the Volume to 10000% at 100%

AI

New

  • Boar
  • Packs with youngling
  • Pack Leader attacks the player if player chases or attacks the youngling
  • Drinking water - will go to river overtime
  • New Animations - Drinking water
  • Crab
  • New animations - Walk, Idle

GAMEPLAY

  • New player character
  • Added ragdoll on death
  • Feet IK
  • New character animations
  • Complete body movement in all directions
  • Crouch
  • Pickup
  • Hold Tool
  • Swing Tool Axe/Pickaxe/Hammer/Knife
  • Swing Tool Impact Axe/Pickaxe/Hammer
  • Swim Idle
  • Swim Move
  • Firestarter
  • Bow
  • Pot water pickup
  • Added 3 type of fences
  • Added 3 variations of roof
  • Added building decorations - 2 table variations and chair
  • Changed color of the number's on structure tooltip for easier reading
  • Reworked Bow - Right click for Aim | R to cancel Draw
  • Changed Powered crusher mesh
  • Added Cuttable logs to Sawmill (2m,1m)
  • Pine
  • Cocos
  • Show chat for some seconds when receiving a new message
  • Torches now get attached to players hip and on Backpack
  • Added offset to Building Tooltip
  • A lot longer day cycle and shorter nights
  • Hide Hotbar while in Building mode
  • Tweaked building part's
  • Fixed stairs don't match with the second floor and going through walls
  • Door frame snapping
  • Window frame snapping
  • Extruded Foundation's to match ground
  • Tweaked doorway and window frame
  • Fixed ceiling texture's
  • Clay door frame doesn't match doors

BALANCING

  • Worm - Max stack 10
  • Green and brown Coconut - Max stack 3
  • Coconut halves - Max stack 6
  • Plank storage - Can be moved
  • Pine cones - Max stack 10
  • Compost - Max stack 5

BUGFIX

AI

  • Fixed - Crab collider blocks movement
  • Fixed Birds move in straight lines way too long
  • Tweaked birds takeoff time
  • Fixed - Crab spawns mesh on death, it looks like there are 2 crabs.

GAME

  • Added Start icon
  • Added Game Icon
  • Added Game splash
  • Fixed loading screen between menu and main map

GAMEPLAY

  • Fixed that the input mode was wrong after closing the Pause menu while the Inventory was open
  • Fixed that PlayTime of a savegame wasn't always correct
  • Fixed floating grass on certain spots on the map
  • Fixed Icon's
  • Crab
  • Pine logs
  • Pine cones
  • Fixed Torch not decreasing durability while it's on ground
  • Fixed that you couldn't close Inventory after pressing on the Craft button
  • Fixed that you couldn't move Station if the ghost mesh is colliding with its previous position
  • Fixed - Two hand saw blade size
  • Fixed that the Chat is changing the Input mode
  • Fixed - Pine cone unvisible
  • Fixed that the Client cant send messages via Chat.
  • Fixed - Saw doesn't block other items
  • Fixed - Farm plot not saving and growing correctly
  • Fixed not being able to close the Pause Menu with ESC until you hovered over a button
  • Fixed pressing ESC to close the inventory not working
  • Fixed Farm plot isn't starting growing
  • Fixed Sawmill and Cutablelogs isn't saving correctly
  • Fixed Sawmill platform stuck when you turn it off while the platform is moving back
  • Fixed Client not receiving Buildings 'RawData' when the server has loaded a save(Retroactive)
  • Fixed - Main Menu doesn't work properly on certain resolutions
  • Fixed Host Player not loading its PlayerData
  • Fixed Glowing stick
  • Fixed Menu Ambient sound doesn't recognize Audio settings
  • UI polish
  • Fixed missing parts after load - Powered crusher, Grindstone
  • Fixed that you could pick up more compost from the composter than you can hold
  • Fixed that it was possible to pick up stations sometimes - Farm plot, Composter
  • Fixed Arrow is rotating in hand
  • Fixed Nearby widget is overlapping with Key Info
  • Fixed - Gear shaft visible before built
  • Fixed - Broadleaf tree changing mesh after the first cut
  • Fixed - Camera moves backward overtime
Journey of Life Content Depot 794491
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