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Cliff Empire update for 9 May 2019

Update 1.9.21

Share · View all patches · Build 3807936 · Last edited 9 May 2019 – 12:30:04 UTC by Wendy

Patchnotes via Steam Community
  • Added new building - Capitol.
  • Added 2 new defense buildings.
  • Now the negative influence of the aesthetics of buildings does not disappear if the building is turned off (it was illogical that the city became more beautiful if the defense buildings were turned off)
  • The negative impact on the aesthetics of defense buildings is reduced.
  • Base tax reduced by 15%.
  • The principle of work of Engineering hangars has been changed. Details in them are ordered automatically, manual order is not required anymore.
  • Fixed a bug in which sometimes undercliff buildings did not work.
  • Fixed bug of grid jumping when building a wall wind generator.
  • Fixed a bug with the construction grid (after construction on the wall wind grid shifted)
  • Fixed a bug where defensive buildings did not see enemies when loading save that was made during an attack
  • Fixed a bug in which sometimes the negative effect of weather conditions persisted after the completion of tasks.
  • "Rebuild all" button now restores only disabled ruins
Windows 64-bit Cliff Empire Content Depot 809141
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