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Dawn of Man update for 13 May 2019

Version 1.1.1 released

Share · View all patches · Build 3807589 · Last edited 13 May 2019 – 09:15:05 UTC by Wendy

Patchnotes via Steam Community

Another weekly update with some fixes.

Changelog

  • When humans die, their resources are placed randomly around them instead of all piling in the exact same location (this also includes raiders).
  • Fixed issue in automatic transport production: Trader transports were being counted when comparing to production limits.
  • Fixed issue that could cause people to drop their current warm outfit in a random place before going to get a light one.
  • Fixed issue that caused raider weapons to be counted as if they were owned by the player.
  • Fixed rare issue with migrants getting stuck when coming to town.
  • Fixed issue where for some people the game could immediately throw an "Invalid Location" message when trying to place structures or work areas.
  • Code optimizations so we can upgrade the population cap in the future.
Windows 64-bit Dawn of Man Depot Windows Depot 858811
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macOS 64-bit Dawn of Man Depot Mac Depot 858812
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