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Galaxy Squad update for 8 May 2019

New update 0.80a

Share · View all patches · Build 3802736 · Last edited by Wendy

Patchnotes via Steam Community

New update with a lot of changes was just added to the game:

New content:

  • Two final campaign missions were added to the game, campaign is now fully completable.
  • New achevements for completing different story arcs were added to the game.
  • New unlockable player class was added - Tinkerer. This class focuses on throwing wide range of different grenades to apply different aoe effects on the battlefield
  • New rooms added for space station battles

Balance changes:

  • Game difficulty now influences glory more, harder difficulty gives more glory, easier difficulty less.
  • Rage generation was assault has changed, now it generates less rage by default, but it can properly be changed by different effects and items
  • Survival instincs now restores less health
  • Improved reflexes now requires 60 rage instead of 40
  • Steady shot ability for shooter now also increases critical damage chance
  • All shotgun type weapons now deal more damage
  • Drain energy ability now restores 60 energy instead of 40
  • Knockout ability of the psionic is now endless
  • Charge Ally ability now only takes 1 action point
  • Small bug fixes

If you like the game and how it's developing, and want to support it, tell about it your friends or write a review! This will help a lot.

Also be sure to check out official Discord server:
https://discord.gg/PmyMqVh

Galaxy Squad Content Depot 921711
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