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Warparty update for 7 May 2019

Patch 1.0.7 : bug fixes and improvements

Share · View all patches · Build 3800955 · Last edited 7 May 2019 – 14:00:05 UTC by Wendy

Patchnotes via Steam Community


  • Idle caravans now count as idle villagers so you can use the hotkeys.
  • Caravans are now excluded from alt + drag.
  • Vithara units now have footprints.

Bug Fixes:

  • Fixed the Bigger is Better achievement on PC.
  • Cycling through a selection now correctly goes to the next type in line.
  • Fixed an issue where some triceratops on the mountain passes map spawned tilted forward with their heads stuck in the ground.
  • Fixed an issue in the Power handler.
  • Fixed an issue where the meat visual could disappear from the meat objects dropped by hunted wild dinosaurs.
  • Fixed an issue where zombies would still spawn after Char died.
  • Fixed an issue where black lines were rendered on the terrain.
  • Solved a frame drop when hovering the camera above crystals.
  • Fixed an issue where zombies got stuck in the terrain.
  • Fixed a crash in the Terrain Grid system.
  • Fixed an issue when the AI chieftain dies in Regicide mode.
  • Fixed an issue where the Shrine on the Mountain Passes map could be captured without killing the Dinos.
Windows 64-bit Warparty Press Campaign Windows Depot 777778
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macOS 64-bit Warparty Press Campaign Mac Depot 777779
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