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Fixed creatures getting pregnant from far away.
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Fixed bug with custom colonists sometimes having wrong job priorities set.
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Added ability for colonists to eat some types of raw food if they're starving (only raw food created after this patch).
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Added morale penalty for eating emergency rations.
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Colonists can now also eat with their hands full if they're starving.
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Stopped sheep from walking through open gates.
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Significantly reduced plant reproduction rate.
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