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Embark update for 4 May 2019

0.532

Share · View all patches · Build 3793542 · Last edited by Wendy

Patchnotes via Steam Community
  • Fixed creatures getting pregnant from far away.
  • Fixed bug with custom colonists sometimes having wrong job priorities set.
  • Added ability for colonists to eat some types of raw food if they're starving (only raw food created after this patch).
  • Added morale penalty for eating emergency rations.
  • Colonists can now also eat with their hands full if they're starving.
  • Stopped sheep from walking through open gates.
  • Significantly reduced plant reproduction rate.
Embark Content Depot 1055091
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