New options in multiplayer:
- level max.
- more informations are displayed in the list of multiplayer games.
- game engine was updated to 64 bits.
- 1 new faction: elves.
- 2 new items: sylvan mage robe, sylvan mage hat.
- 1 new animal: fox.
- 1 new perk: toolmaker.
- 2 new monsters: evil tree, mancubus.
- you can save your selection of soldiers with Crtl+1, Ctrl+2, Ctrl+3...
- item shortcuts are saved.
- partial japanese translation.
- you don't need to complete the adventure to unlock all playable races.
- soldiers with range weapons don't move when they are in defensive stance.
- skeletons, mummies and zombies are summoned by 4. (instead 1 by 1)
- cost of town centre (stone age) decrease. (200 -> 150)
- some skills to enhance items are changed. ("hunting" & "stone cutting" -> "weapons forging" and "armour forging")
- attack with "nightmare" give xp to pyrotechnic magic instead repressive magic. (bug reported by Faith)
- 'upgrade' doesn't appear if there's no upgrade.
- a bug when you switch between 2 enhancements of items was corrected. (bug reported by Demonpriest)
- you cannot join a multiplayer game with a different version of the game.
- a bug when you resume the last mission was corrected.
- progressions in the 'siege workshop' are correctly saved in the world.
- counters of stars in the missions are corrected.
- some hats on your character are resized.
- visual effect of healing corrected.
- you cannot sell steel at the gold age.
- less monsters in the missions 14, 15.
- a bug in the mission 15 was corrected.
- a bug when you resume the mission 16 was corrected.