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Update notes via Counter-Strike Blog

MISC

  • Fixed an issue that could cause the blinking light on C4 carried by players to be visible through geometry.
  • Fixed a regression in molotov detonation timing.
  • Fixed a movement regression when crouching through openings at ground level.
  • Fixed a weapon accuracy regression when crouch moving.
  • Fixed a small regression in acceleration computation.
  • Fixed disconnected players sometimes not showing up on end of match Danger Zone scoreboard.
  • Fixed a crash that showed a “CUtlLinkedList overflow” dialog box.
  • Fixed floating white boxes that would appear for some players.

MAPS

Mirage:

  • Fixed shading on stone blocks around A site

Vertigo:

  • Updated clipping on wire railings around the map
  • Fixed C4 stuck spot near T spawn

The following changelog has been automatically generated from GameTracking data.

General

  • Updated localization files for Portuguese-Brazil, Bulgarian, Czech, Danish, Finnish, French, German, Greek, Hungarian, Italian, Spanish - Latin America, Norwegian, Polish, Portuguese, Russian, Simplified Chinese, Spanish, Swedish, Traditional Chinese, Thai, Turkish, Ukrainian, and Vietnamese
Counter-Strike Global Offensive Beta Common Depot 731
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Windows Counter-Strike Global Offensive Beta Win Bin Depot 732
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macOS Counter-Strike Global Offensive Beta Mac Bin Depot 733
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Linux Counter-Strike: Global Offensive Beta Linux Bin Depot 734
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