-Eliminate the Looter mission doesn't give rewards.
-6x scope sensitivity won't work.
-Right-click to unequip weapon's when inventory is full will destroy the weapon.
-Trader inventory display only half of the items.
-Looted items sometimes will go into the trader's inventory automatically.
-Pressing ESC key during combat will force you back to the world map.
-Data window is scaled wrong.
-Bug Fix: Scope sometimes disappears after load.
-Bug Fix: Customizable equipment for NPCs DISAPPEAR if they lack the skills to equip it.
And all that was in the test version also:
-Fixed the loading crash bug.
-Slightly reduced memory usage.
-Improved loading game speed.
-Added the ESC button to quit all UI menus.
-Improved world map AI: chasing and running away logic.
-Added overweight system: On the world map, if the player carries too much stuff, it will go overweight.
-Soldiers with higher level will have reduced death rate(Injured than killed)
-Reduced NPCs sighting range during the night, sunset and sunrise.
-Rest in the hotel will require you to pay per day.
-Added more mercenary camps.
-Added headshot indicator.
-Added level indicator of enemy armies. (Shown when your mouse hover on the enemy army)
-Bug Fix: Cannot exit the village while stealing or extorting.
-Bug Fix: Time won't stop when visiting the mercenary camp.
-Bug Fix: World camera moves too fast when resting in the hotel.
-Merchants have more items to sell.
-Adjust the crouching height to be slightly higher.
-Bug Fix: .50Cal supplies only 15 ammo.
-Added some higher tiers troops in the barracks.
Patch Note V0.911
Update notes via Steam Community
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