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Tails Noir: Prologue update for 1 May 2019

Patch 1.0.2

Share · View all patches · Build 3783901 · Last edited 1 May 2019 – 08:40:04 UTC by Wendy

Patchnotes via Steam Community

Patch 1.0.2

Bugfixes:

  • Player unable to exit crouch in a few places.
    -[spoiler]Anatoly[/spoiler] didn't save dialogue after save/load.
  • Player could enter [spoiler]Locker after Basement,[/spoiler] without [spoiler]taking the turn key. Couldn't go back to Basement.[/spoiler]
  • [spoiler]Second Butcher[/spoiler] coming and catching Howard, while player is hidden.
  • Able to get into [spoiler]garbage bucket in Butcher room[/spoiler], after save/load, without [spoiler]Butcher entering[/spoiler].
  • Game was launching Steam VR.

Narrative:

  • Fixes in dialogues.
  • Minor narrative changes.
  • Some interaction objects were not saving after leaving/re-entering Granville.

Visuals:

  • Lighted the entrance to [spoiler]Butcher room[/spoiler], so it's more noticeable.
  • Changed lights for taxis.
  • Added visuals for [spoiler]truck in Alley.[/spoiler]
Windows 64-bit Backbone: Prologue WIN 64 Depot 992311
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Unused Backbone: Prologue WIN 32 Depot 992313
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