ALPHA 18 is finally here. Focusing on combat, ALPHA 18 includes several new weapons and weapon types including everything from mines and seeker missiles to shield penetrating guns and energy sapping cannons.
To control all those new toys this update also sees the inclusion of Control Groups, allowing captains to fire only the weapons they want to when they want. Another aspect of control we have added is lock-on targeting, both for whole vessels as well as individual tiles (no more struggling to keep the cursor over that one crucial tile).
Sorry the update has taken longer than usual, one reason being Rex's PC was fried by a recent lightning strike.
For a full list of all the additions, changes and bug fixes as well as how they all work please check out the forum post here forum post
Changed files in this update