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Update notes via Steam Community
Another week is over, and here's another patch with a massive load of fixes and improvements before we bring in the next big content patch later this week.

Keep the feedback coming guys! We've managed to track down a lot of bugs this week, and couldn't have done it without your help. Cheers!

Alrighty, now to add in all these new night events...


Changes and new stuff


⦁ The inventory is now split up into 2 menus, one for normal items and one for special/passive items!

⦁ New artwork and animations added/updated

⦁ New music

⦁ Some old music tracks have been updated/mixed


Balancing


⦁ Very slightly decreased chances of gaining happiness on a successful begging

⦁ Increased price of Chocolate

⦁ The first perk of any category is now earned a bit faster, additional perks are earned a tiny bit faster.

⦁ Moving in the park is less severe on hygiene

⦁ Hygiene decays a bit faster, but decays less with each tick

⦁ Total number of perks that can be acquired in a run greatly increased


Bug Fixes & Improvements


⦁ Made various improvements to the subway (Like being able to leave anytime!)

⦁ Fixed ending text not showing the new reality level unlock

⦁ Fixed game incorrectly getting set to fullscreen at various points when playing in windowed mode

⦁ Street vendors talk!

⦁ Fixed < 1 Happiness causing the happiness stat to not display and extending time before death!

⦁ Fixed a bug where you could find duplicates of an item you already own in shops the same day you buy the item

⦁ Fixed some timing/transition issues in the park map

⦁ Fixed various crash/freeze bugs

⦁ Fixed graphical glitch if you reach 9pm while on the subway

⦁ Fixed clicks going through certain popups (So you'd end up dismissing a popup and entering a building at the same time)

⦁ Fixed a bug where spending lots of time in a menu and then coming out could confuse the timer for rain

⦁ Fixed various issues with the work buff system

⦁ Fixed stats ticking down while in pause menu or in building sometimes

⦁ The Perk Collector achievement has finally been fixed (it unlocks when you have the max number of perks for a run)

⦁ Fixed city ambience being stuck on low volume after using a shelter sometimes

⦁ Improved city ambience fading

⦁ Fixed the job office displaying a different job for one day after moving to a new area if you already had a job

⦁ Fixed street vendors affecting city ambience

⦁ Fixed various cases where begging could decrease happiness or not give money; when that's not supposed to happen

⦁ After begging from someone with the size up icon, the icon now disappears

⦁ Fixed being able to move to a new area just after entering a building

⦁ If you get the prompt to move to a new area, moving away from the city edge now allows that popup to show again.

⦁ Fixed coffee being drunk instantly when bought, it now properly gets added to inventory; even with auto eat on.

⦁ Fixed inventory text initially reading as "You have no perks"

⦁ Fixed street vendor menu text being incorrectly formatted

⦁ Fixed cases where being arrested or moved on could and getting a perk popup at the same time could cause you to lose the perk before being moved on.
Windows CHANGE: A Homeless Survival Experience Content Depot 926141
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macOS CHANGE: A Homeless Survival Experience Mac Depot Depot 926142
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Linux CHANGE: A Homeless Survival Experience Linux Depot Depot 926143
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