- bleeding and permadeath option changed. Now without permadeath option your soldiers are returning to the ship, if they didn't bleed to death during the battle, and with permadeath option they will disappear, even if they are still bleeding. permadeath now disabled by default and rewards additional 25% glory, if activated
- reinforcements during collecting missions now spawn each 5 turns instead of each 4 turns
- objectives like crates or survivors now cannot be hidden with fog of war
- fixed a couple of small bugs
Right now I am preparing new update with new player class, which should be ready in a week or two.
Changed files in this update