- Added first-time events and voice lines to shield activation and rebound fire
- New levels now immediately begin with 'continue' button, instead of being returned to menu
- Nerfed boop damage and increased cooldown
- Entering/exiting gun now has a cooldown switching to the next gun. Once you leave your gun, you're locked out of that commander turret until fully reloaded. (You can still enter other commander guns!)
- Fixed magnoball text
- Increased Master Key drop
- Added bubble explosions (under Founders only in options. You're a founder if you bought us in EA, congratulations!)
- Improved UI
- Fixed videos playing in loadout screen (more videos coming soon)
- Fixed bug where meteor storm would hit player in FPS mode
- Improved icons
- Fix for main menu entry sorting
- Fix for UI visual errors
- Improved MGP movement
- Fix for alarm noises playing too much when player is detected
- Fix for quantum charge
- Added unlockable for boost and shield unlock
- Added indicator for when player can't launch from turrets
- Units in formation will now activate from each other's weapons if any are attacked
- Autoplay first mission from main menu if first run
- Lowered level of items gained on loadout first use
- Added ability to reboop if you have a quantum charge
And tons of little changes and optimizations per the norm.
Changed files in this update