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Rekindling update for 28 April 2019

Weekly update 0.23 is out! Yeet that Wheat.

Share · View all patches · Build 3776282 · Last edited 28 April 2019 – 17:10:05 UTC by Wendy

Patchnotes via Steam Community

Hey guys this weeks update is out! and boy is it a big one.
The leaderboards will have to be reset as we fixed a major bug with the day/night cycle that makes the current entries invalid.

This screenshot shows quite a few of the changes

Thanks for helping us have a great launch last week we took a lot of your ideas and they made it into this update! Please keep the ideas coming. Anyways lets get to what is in the update....

Beta 0.23

  • Added: New item, Soup
  • Added: New item,Wheat & Bread
  • Added: New item, Seeds
  • Added: New Item, Rot
  • Added: New Building: HandMill
  • Added: Repair job
  • Added: Global Auto Repair Toggle
  • Added: Global Auto Harvest Toggle
  • Added: New World object: Grass (drops seeds)
  • Added: Dirt floor.
  • Added: tool tips saying what the items in the crafting menu are
  • Added: lots more sound effects when doing menu actions while building.
  • Changed: Perishable items will now turn to rot if not used in time
  • Changed: Farm plots now require seeds to grow
  • Changed: zones to respect settings of a zone if you start it within another of the same type
  • Changed: Zims damage to do less structures.
  • Changed: Animals wandering logic so they don't clump in the bottom
  • Changed: you can now build floors under walls
  • Changed: Cooker, Well, Workbench and smelters are all solid objects now
  • Changed: Enter key now saves on save screen
  • Changed: Items are now only visible and when a survivor has seen them prior
  • Changed: Your leader board entry will highlight yellow.
  • Changed: Turrets now grant "vision" and will attack zombies when no one is around.
  • Changed Logic around Peoples skill levels and ability to do things
  • Changed day/night indicator to be better.
  • Fixed: A lot of tile shading weirdness when pausing the game
  • Fixed: bad bug that would stop people from crafting in general
  • Fixed: A lot of lag generated when your colony gets to a larger size
  • Fixed: People dying of thirst now know how to use a well.
  • Fixed: Bad Chef trait stopping them from crafting
  • Fixed: Zoom being weird when loading a game
  • Fixed: non Rekindling files showing up on save list
  • Fixed: spelling of Vegetables on the trait description.
  • Fixed: bug that let you move farm plots
  • Fixed: Scroll on the right menus not existing

Lots of other smaller things have been tweaked and fixed :) Overall the game should run a lot smoother as well. Hope you guys enjoy the update and please keep the feedback coming. Lets make Rekindling a great game.

Rekindling Content Depot 661501
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