Added new NPC - the elf.
Added special abilities to arrows and increased the number of quivers that appear.
Vaults no longer contain cursed items.
Improved the distribution of items across levels.
Improved the gas effects.
Monsters can now catch fire if they are flammable.
Added a wand of gas.
Added new Monster type - bugs.
Improved the potion of darkness graphics.
Ensure monsters don't wander too close to fire.
Fixed a vault problem where the pressure pad could be inaccessible.
Fixed a problem with destructible wall rooms on level 8 having no door.
Fixed issue with the Dragon spawning trapped in a cave wall.
Fixed issue with redefining the control keys.
Fixed issue with turning on wall torches.
Fixed issue with trap placement.
Fixed issue with NPC (dwarf/elf) AI.