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Improved lipsync and animations in a lot of cutscenes through the game
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Fixed a bug that was causing targeting lines to stay in some cases
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Added loots to burrowers
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Improved skin rendering when using shader quality at max value
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Fixed a bug that was preventing to unload the Solna area after loading it when getting back to an the Herelsor area
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Fixed a bug that could cause a softlock during the golem cutscene in the Cave scene
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Fixed a bug that was causing Selene to run very fast during the Snow scene
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Fixed a bug that was allowing to move when a dialogbox was displayed immediately after a loading
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Improved Nekaroo mount collisions
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Fixed a few UI bugs
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Fixed a few audio bugs
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Fixed a few softlock loading issues
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Fixed a bug that had broke the Twitch plugin since switching to IL2CPP
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Minor optimizations
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Few crashfixes
(The large size of 1GB is due to the fact that we work in parallel on the chapter 3)
Changed files in this update