Hello everyone,
we have been very busy with collecting all your feedback and fixing issues in the game. Today we are releasing another big patch with many additions and fixes. Please read the detailed report below. There were a number of patches before this, but we thought it would be a good idea to include all the changes that happened since the last official announcement on April 14th, 2019. Here is the full list of things that have changed since then:
Changes, Fixes, and Improvements
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Added matchmaking so you can automatically find other players
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Added lobby ping display
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Added a work-in-progress in-game display which game mode and modifier are currently being played
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Added new map: Tropical Island
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Added the ability to select community maps for online matches
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Added an error notification when the player tries to upload a map without a name or description
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Added a sound for the game mode: Bomb Belt, so that players can hear when the bomb will go off
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Fixed a number of in-game crashes. These were caused by the skidmark system and our system that helps us to improve network traffic
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Fixed the tutorial instruction cards
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Fixed Dutch translation
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Fixed Russian translation
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Fixed Invite spamming
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Fixed the (probably) last endless loading screen
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Fixed screen mode settings
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Fixed the tank spawns if no spawn points were set with the editor
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Fixed not being able to set spawn flags in the editor when they were touching the ground
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Fixed the nameplates translation in local multiplayer and editor play-mode
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Fixed the translation of the first message in the tutorial for English and German
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Fixed a bug that would start the editor play-mode as soon as the player created a new map
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Fixed a bug where you could not change the language from the editor menu
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Fixed a bug where the plateau icon in the editor was tinted red
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Fixed a bug where the grid-snapping in the editor would not work correctly with keyboard/mouse controls
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Fixed a bug where the community map browser would offer the option to limit the time-frame when sorting by newest maps
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Fixed a bug where pressing escape would not leave the editor menu correctly
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Fixed a bug in the editor where you could only spawn new blocks after switching the block type when creating a new map
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Fixed the splash-screen message for languages with special fonts
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Fixed a bug where players could not toggle the controls panel with the keyboard
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Fixed a bug where parts of the controller recommendation screen were not translated
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Improved menu navigation
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Improved the showing time of the driving mode message in the tutorial from 20 to 15 seconds
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Improved the showing time of the toggle message in the tutorial from 7 to 15 seconds
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Improved the keyboard/mouse icon for using the fill-tool
What's next
- We want to start researching bots soon, as it is one of the most requested features at the moment. This will take time though and we can not give any ETA on this right now
- We want to improve game modes based on your feedback and get a few game modes we currently are still working on in the game
- We want to improve performance a lot. There are many potential optimizations we can do
We hope that you are enjoying the game so far and want to thank you for all your support and feedback. Please keep it coming! :)
Kind regards,
Jannik & Lukas
Changed files in this update