Skip to content

Start typing to see game suggestions. This only suggests apps that have a store page.

Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×

Mechsprofit: Mech Tycoon Simulator update for 26 April 2019

Update #049 : Build 0.5.49

Share · View all patches · Build 3772234 · Last edited 26 April 2019 – 15:50:05 UTC by Wendy

Patchnotes via Steam Community



  • Improved metadata for current 89 mech component placeholder objects

    • LOD: Level Of Detail (each component has 2 extra LODs) -> This will reduce performance cost when there are many visible mechas on the screen
    • Collision Data: Continuation from Update 0.5.27.-> Randomized attachment will now attach itself closer to the surface of the parent component. Component selection in assembly now behaves correctly
    • BoundingBox: Camera auto center + zoom is now more precise
    • Not all improvements have immediately noticeable benefit in the current build (i.e: LOD). The main objective from these improvements are streamlined component generation workflow which will aid in a faster transition from placeholder to the final version
  • Preliminary implementation of attachment reprojection when it's parent component changes. (WIP)

  • Numerous other minor improvements (Attachment installation sound effect, Improved assembly center camera logic, code refactorings, etc)

  • Fixed [context pop-up panel] not updating when randomizing Component/ Material/ Attachment

  • Iterated save version to v31

  • Updated UE4 Minor version from 4.22 to 4.22.1

Next Update: 3rd May 2019

Thank you

Windows 64-bit Mechsprofit Content Depot 674891
  • Loading history…
SteamDB has been running ad-free since 2012.
Donate or contribute.
Open link