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Update notes via Steam Community

Patch 4 Hotfix

Thanks to your excellent feedback, we’re releasing a hotfix with some bug fixes and balancing tweaks for competitive Season 2!

Change log

Campaign Fixes

  • Fixed an issue with Necron troop regeneration

  • Fixed the Pyramidal Reconstruction skill for Necron leaders, not being one anymore (That was not replaced by another one)

  • Fixed an issue in the Tyranid campaign with the repair rate bonus in the Cadia sector

Battle Fixes

  • Fixed an exploit allowing the use of 1v1 fleets in 2v2 for the guest

  • Fixed psychic scream inflicting morale damage to the guest’s own ships

  • Fixed fleet name display not working properly when switching from skirmish to ranked in the battle menu

  • Fixed the control menu not working as intended when a key binding was assigned to two elements at the same time

  • Fixed game ending without a vote when a player refuses to capitulate in the pop-up vote and then capitulates by themself

  • The Vengeful Spirit now has the proper torpedoes

  • The Blackstone Fortress no longer has the wrong tooltip for burn retro

  • Fixed localisation key for the skill Wrecking Biomorph Ball

  • The seasonal rewards portraits no longer reset when leaving the battle menu

  • Fixed some sub-faction specific upgrades not being locked properly in the deployment phase

Balancing Changes

Orks

  • Rotation Speed Bonus of the "Red Wunz Go Fasta!" Ork upgrade has been reduced from 5° per second to 2° per second.

  • Ork Traktor Kannon cooldown has been raised from 40 seconds to 45 seconds

  • Ork Shokk-Attack Mega Kannon assault action has been reduced from 4 to 3.

  • Ork Nova Kannon has been heavily modified:

    • It shoots 5 times instead of 3

    • Dispersion speed has been increased from 200 to 260 units per second

    • Its damage has been increased from 50 to 125 minimum damages, and 100 to 250 maximum damage

Necron

  • Necron Escort and Light cruiser HP regen increased from 0.35 to 0.5

  • Necron Battle Cruiser HP regen increased from 0.75 to 1

  • Necron Grand Cruiser HP regen increased from 1 to 1.25

  • Necron Battleship HP regen increased from 1 to 1.5

  • Necron Pyramidal reconstruction is no longer tied to the deck

  • Necron Sekhem Light Cruiser cost has been increased from 140 to 151

  • Necron Scourge Grand Cruiser cost has been decreased from 402 to 380

T’au

  • T’au Ion Cannon Coaxial damage has been increased from 4 to 6

  • T’au Escort Nicassar cost has been decreased from 59 points to 45

  • T’au Escort Messenger cost has been decreased from 32 points to 27

  • T’au Merchant Cruiser Larshi Vashya cost has been increased from 185 points to 200

  • T’au Merchant Cruiser Larshi Tolku cost has been increased from 182 points to 210

Chaos

  • Siren Cannon upgrade morale damages have been increased from 2 to 3

  • The Blackstone Fortress in the massive fleet mode, using separate balancing values from the campaign’s version, now deals Damage upgraded from 160 to 800

Adeptus Mechanicus

  • Ark Mechanicus no longer has low maneuverability (can now use high energy turn), without cost augmentation
Battlefleet Gothic: The Cadian Gate Content Depot 573101
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