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Update notes via Steam Community
- Fixed juicer getting bugged and not working anymore until you reload the game
- Fixed that if you close the game while entering a key into a lock, you could save that the key is gone and the lock is not yet open and you were screwed
- Fixed some holes in the map where you could slip through with the translocator
- Small green pipes in the facility and other places now suck up the gun projectile and not making it so hard to hit in the middle of the pipe
- Some door sounds now increase or lower pitch while opening or closing, giving a better sense of what's happening
- Floating platforms now do a beep sound when activated
- Little skeletons now have less health (25 to 15)
- Skeleton warrior now has a little bit less health and doesn't always get thrown back when you hit him
- Fixed wallet upgrade in endgame in own home missing
- Added "Press F11 note" in main menu because people who have a wrong resolution setup couldn't use the menu until they pressed f11
- Added readme file to game's folder with instructions on how to recover backup savegames
- Added a check to prevent enemies from shooting through walls
- Reworked Russian translation
- Added missing Turkish characters in speech bubbles
- Should fix weird constellations where you get stuck when dying while entering blue ville for the first time
- Made guns humming sound quiter
- Fixed chest detector being seemingly on after loading the game, but it was actually off
- Changed "FPS" to "Max FPS" option - text was wrong
- Fixed that non-wood crates could be burned
- Jumppad near giant pickaxes now kicks you up automatically onto the wall next to it because people kept missing it
- Added more metal elements in facility to allow easier navigation with the buckle
- Steelbeam melting NPC now tells you exactly how much 2nd fire damage you need (128)
- Hint-NPC in cube-stomp room in power2 region now longer waves at you from inside the building while you are outside
- Added new Hint NPC in desert 2 region telling you to drop the cube onto monster's heads
- Added new NPC in catacombs telling you to not doubt the chest detector, in a place where people always think there is a bug, but there isn't
- Turned black hole in front of Red Town into a lava hole, because people were often unsure if they could jump into it.
- Fixed fake solution to the 166 star room puzzle
- Updated outdated picture in Volcano3 part of the hintguide
- Fixed yellow pipe leading to chapel section didn't let you walk through, but it was slippery inside
- Grave detect beep louder
- Fixed and improved lots of other small things
Windows 64-bit Supraland Content Depot 813631
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