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Update notes via Steam Community

  • added a new submarine, SSNMC-210 Poseidon.
  • redesigned algorithm for recalculating trees, which will reduce the delay in interacting with them
  • corrected the scale of some units when creating them with the help of the sandbox panel.
  • fixed hangup when launching ICBMs
  • fixed algorithm for cutting the quality of shadows in ships and submarines
  • fixed the lack of voice confirmation of launching missiles on submarines in a network game
  • fixed the delay in checking the presence of a HUD from 1 second to 0.5 seconds

Now i plan to work with aviation and transfer it to a network game.

Windows 64-bit X-POINT Content Depot 1018721
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