On the heels of the recent Shadow Hunt update, here comes a follow-up patch - fixing some of the reported issues and re-balancing some of the features in the update.
Below is a full list of patches and changes included:
-  Increased damage dealt to player, animals and Wendigo by burning oil puddles
 
-  Slightly decreased satiety regen from food
 
-  Drastically decreased spoilage rates of food in chest and on the ground
 
-  “Home Sweet Home”, “Find the keys to the other areas of the bunker” - Removed quest’s target zone in the Hub
 
-  Fixed Peanut Butter, Packed Lunch and Canned Food being subject to spoiling
 
-  Fixed an issue in which exiting lobby while loading an existing save would open a New Game screen instead of Load Game screen
 
-  Fixed torch not breaking after losing its durability to zero
 
-  Fixed localization for the food statuses: Fresh, Spoiled, Rotten, Frozen
 
-  Fixed traps not setting in the Alaska Visitors Center
 
-  Fixed a broken highlighting of the quest objects in the Alaska Visitors Center
 
-  Fixed an error that would make character’s unique abilities not apply
 
-  Fixed localization for the Generator item in IRIS Flight 816 quest
 
-  Fixed visual effects of appearing and disappearing of Wendigo going out of sync for some players on the server
 
-  Fixed a stuck tree animation for certain trees on the map
 
-  Fixed Isaac not appearing in his corresponding position during “Lost Future” quest
 
-  Fixed oil puddles destroying projectiles flying above
 
-  Fixed high rates of food spoilage in a refrigerator.
 
Here's hoping you'll have fun with the game - and as always, please don't forget to leave any feedback, ideas or just thoughts about The Wild Eight in the official Steam Discussion forums, or join our r Discord Channel to hang out with other fans!
 
 
 
 
Changed files in this update