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FUNCTIONALITIES


- added new device: Private Ship Storage
  • Resource Cost 2500 Steel, 1250 Tungsten, 500 Silicon, 1500 Crystal Vectronium
  • Can store one ship up to 250k mass
  • Mass of stored ship is added to the parent ship's mass
  • Mass 10,000 to 260,000, depending on the mass of the ship stored


- store o tron now has a mass limit of 10,000,000
  • Previously stored ships can still be retrieved when over the mass limit, just no new ones can be stored
  • This limit is per location, so you will be able to store more ships in different storage locations


- players can now salvage and modify other peoples ships if they have manage rights

- ship access user list can now be searched and will show all players instead of only the ones on the ship

- added check so the S3 Hydrogen Mining Facility does not spawn in systems without nitrogen or water.

GRAPHICS


- cache more scenes & models on load, should decrease hiccup when encountering drones, celestial objects & ad boards for the first time

BALANCE


- station shield power consumption now scales up to 10,000,000 mass from 2,500,000, with a minimum power usage of 150 and a maximum of 5000 per tick

- small power cell capacity from 10k to 50k

- medium power cell capacity from 100k to 300k

BUG FIXES


- game will correctly eject players from their seats when they die or disconnect

- offline players on a ship are now moved to the upgraded ship upon modification, so they no longer die

- better description for batteries & enhancement cartridges

- added several performance enhancements in the engine

- removed hover text from item locker that asked player to open it, as it only opens on proximity

- fix player store buying resources from player

- add more feedback to player store

- fix trade drones disregarding player store settings

- query steam RSS off thread, to avoid hanging main menu

- game now disallows multiple saves at the same time

- game now shows system saving progress in console

- fixed a crash on Nvidia GPUs

- fixed issues with flak

NOTES


- servers need to be updated and restarted
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