Posting today's fixes early because it fixes a pretty critical issue now with the job system. Should help a lot with cooking and other crafting tasks.
0.523
- Fixed bug with combining clothing meshes causing crazy visual glitches.
- Found the bug causing idle colonists!
- Improvement to job system assigning jobs.
- Fixed typo causing fertile trait to be way more powerful than it should be.
0.524
- Added notification for hands full.
- Added check to apply 0.523 to jobs from previous save games.
You can view and comment on the current outstanding issues on the Trello board. After the high priority list is done we'll be going back to the normal slower but more substantial pace of updates.
Changed files in this update