Missions
The Mission System has been revamped, smoothing out the early game flow and allowing multiple active missions at the same time.
We've also made sure that existing saves are compatible with the new Mission System.
Spec Ops Mission
Buy the first Spec Ops Upgrade (Soldier Level 1,000) to unlock the Soldier's Spec Ops outfit.
Mission Widget
All active Missions are displayed in the Mission Widget, automatically switching Missions as you make progress on them.
Mission Progress
Mission progress can be tracked through the Achievements screen.
Scientist Model
The Scientist has been updated to use the new high performance model style.
Auto Spawn
Click the Auto-spawn button to toggle whether or not enemies & bosses will auto-spawn.
When toggled off, enemies will no longer spawn when going into Ghost Mode.
Gold & Health
The Gold & Health have both been updated to match the new UI style.
Active Ability Recharge Time
All Active Ability recharge times have been cut in half, so now it only takes 30 seconds to charge Automatic Fire & 1 minute for Dual Wield.
Other Changes:
- Timeline Settings are saved to Research presets
- Fixed Active Abilities not recharging when offline
- Fixed ability to rejoin game with 0 hearts on a permadeath run
- Automatically switch to Rocket Launcher & Plasma Rifle when they are collected
- Updated the Campaign image on Main Menu
- Changed Buy Mode default to Until Upgrade (xU)
- Updated the dirt textures in the past Tutorial Zones
- Optimized Stats
- Optimized Achievement listeners
- Moved the Drone's docked position when in First Person to take up less screen space
- Updated Drone & Turret to be Buy buttons instead of Repair
- Extend black fade-in when joining to prevent the camera showing the sky
- Adjusted vertical padding on tooltips to keep consistent spacing
The next Friday Update will be on May 3, in the meantime share your feedback on the Steam Forums & our Discord.
Changed files in this update