- Fixed bug with traded for items not registering as "known"
- Fixed crash with water flow and issue with water pools breaking.
- Increased water output amount from saltworks.
- Fixed bug with graves not being able to be built
- Fixed issue with "Under Siege" alert being stuck on if AI squad gets stuck.
- Decreased event difficulty escalation rate. Also made event difficulty less random.
- Added popup notification for extreme hunger, thirst, cold, heat, and bleeding.