What's this, another content patch within a week of the last one? We're on a roll right now, so expect a lot of hefty updates for CHANGE over the next few months... :D
This update brings in some new items and street interactables, as well as many improvements, fixes and balancing changes.
Anyway, onwards with the patch notes!
Changes and new stuff
⦁ Several new items added! These are part of the base game instead of the level system so everyone can try them out right away.
⦁ Various perk icons have been updated
⦁ Clothing Street Vendors added - Like the food vendors, these are rarely seen on the streets and they sell discounted special items...
⦁ Vending machines added - A new uncommonstreet interactable that sells a single new drink each day
Balancing
⦁ Certain Perk categories are earned slightly faster
⦁ Various item prices have been updated
⦁ Base steal chances slightly increased
⦁ Shops appear slightly more often
⦁ Certain items have been updated, buffs and nerfs! (restoring more or less hunger mostly)
⦁ The Hat item is now more effective when protecting against rain decay
⦁ Change given while sleeping on benches increased slightly
⦁ Recycler perk now gives even more cash if you recycle a lot of scrap at once (every multiple of 20 increases your bonus)
⦁ Strong back perk is more effective
Bug Fixes & Improvements
⦁ Changed how certain night events are triggered by player actions
⦁ Certain night events that award perks now only show if you don't already have the perk
⦁ Fixed some popup UI clickbox issues that should resolve the popup/text box not responding sometimes
⦁ Fixed being able to attain various clothing items that weren't unlocked via certain events
⦁ Increased the pool of items that can be attained via various events
⦁ Fixed street vendors not showing on day 1
⦁ Fixed some perks getting removed if you change area the same day as getting a perk
⦁ Fixed various cases where windows could spawn under doors and building decor
⦁ When viewing scrap, the text now correctly displays exactly how much you can carry when using multiple scrap capacity effects
⦁ Fixed soap only protecting from hygiene decay for a short time
⦁ If your reputation isn't high enough to trade or do other things in the park bridge area, the UI text now changes to reflect this
⦁ Updated city generation code so that it's less likely to get multiples of the same building near each other
⦁ Fixed some perk menu scrolling issues
⦁ Fixed busking multipliers over 4 causing notes to appear at starting speed
⦁ Fixed a bug where weather effects could drain stats while you worked
⦁ Fixed the cup item not working when sleeping on benches
⦁ Burgers no longer show in the 2nd shop item slot
⦁ Fixed sanitizer being used up by hygiene decay sometimes
⦁ Fixed addiction showing up as a perk choice
⦁ Sandwiches show less often in the 3rd shop item slot
⦁ Fixed certain perks not showing in perk menu after attaining them
⦁ Fixed owned perks showing in perk choosing menu
Changed files in this update