District 2(The Harbor District) is now open to explore! To access District 2 in story mode or free play mode you must first get the submarine progress to the point where your mission report states “Missing Part”. After that point you must then procure the part by destroying a moving patrol truck and looting the part off the ground. Return to the base after looting the part and district 2 will be unlocked after talking to Winston. All repeatable missions(unless stated otherwise) can be ran in either district.
Moving on from here I will be adding more content to both districts while also working on District 3. Kellie is getting bunches of new buildings ready for District 3 and they’re looking great! While District 2 is a more organic area with less technology, District 3 will be the exact opposite. It will be a high security district with more mechs and more hackable objects. Patch notes below!
- New procedurally generated district. Like District 1, District 2 is newly generated each time you enter.
- Tons of new assets for District 2 including; New building exteriors, new building interiors, new cars and buses, new trees and plants and much more.
- 6 new enemy types.
- New story missions.
- New investigation missions (free play and story modes).
- New dynamic music theme for District 2.
- New survivor mission. After rescuing Mitch you have the option to run a mission for him. You will not have access to his orders until you complete his mission.
- New playable arcade cabinet (only playable after rescuing Mitch and completing his mission).
- If you saved a certain bird in District 1 you may find a new friend in District 2 that will spot enemies on the map for you(only in District 2).
- Added 8 new achievements(there’s more to come).
- Fixed a bug causing explosions from arcade games to damage you when exiting the game during an explosion.
- Updated the artwork on the arcade cabinets.
- Fixed an issue preventing the spotted speed ability from saving.
- You can now only grapple a UFO when under it.
- The sewer exit now always spawns in the center of the street.
- Updated the artwork for the resistance member found during the “Help the Resistance” mission.
- Fixed an issue causing trip mine capacity to be capped at 2.
- Fixed a bug that would start a new game with Lester already rescued when playing on slot 1 or 2.
- Fixed a bug causing you to throw equipment when selecting a dialogue choice (I thought I fixed this last patch, but there were still some issues).
Changed files in this update