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Re-Legion update for 18 April 2019

Patch 1.1.0.258 is live! Improved HUD, minimap, bugfixes and more!

Share · View all patches · Build 3749137 · Last edited by Wendy

Patchnotes via Steam Community

Hey guys,

This time we have a huge patch with a long list of changes, fixes and improvements.

We publish it in hope that your overall experience will be smoother and more enjoyable. If you encounter any more problems issues and fixes board is here for your convinience.

Re-Legion 1.1.0.258 changelog

Major Improvements

  • Saving the game is now significantly faster

  • Major HUD update

  • Improvement of Unit Targeting and Alerting system

  • Improvement of Pathfinding system

  • Key binds are fully customizable

  • Better Synchronization of Damage Dealing mechanics and visualization

Gameplay improvements

  • Turrets and Drones are no longer counted towards the Population Limit
  • Turrets and Drones will now destroy themselves if the Hacker that created them perishes
  • Ascended One’s and War Machine’s spatial UI and shadows were updated
  • Units should no longer get lost during walking nearby the corners
  • Hacker no longer get stuck between other Hacker and the CryptoBank while trying to reach his working place
  • Units alert system should work more naturally
  • We have updated the Priority list of units for Tab-Scroll
  • Camera now will center on the Story Characters before they die

UI

  • Action, Skill and Anointment buttons were standardized between Units and Buildings and are layed out better now
  • Control Panel will no longer return to Basic Anointments from Advanced Anointments when one of the selected Followers perish
  • Player can now cancel the anoint by using the 'Cancel' Action in Control Panel
  • Active Strategy will now be highlighted in the Control Panel
  • Tooltips have been updated, and give much more information about objects now
  • Tooltips for resources were added
  • Cult Symbols were added to Tooltips
  • Quest notifications were visually updated, making them more noticeable and matching the rest of UI
  • Progress Bars of buildings have been updated
  • Destructible Objects now have Detail Panels and Portraits
  • Locked Glossary entries are visualized now

Bugfixes

Gameplay Fixes

  • Followers that are in the process of Anointing will now remember the movement commands that are ordered during the anointment
  • Creating the Shrine on top of the unit no longer causes the unit to be stuck inside of it
  • Units no longer deny the second command ordered with RMB whenever the first command was a movement command
  • Selecting all units of the same type by using the double click now requires the player to click twice on the same unit
  • Shift + Drag Select now adds and subtracts properly
  • Citizens no longer get stuck in a convert position when the conversion was not finished
  • Prophets Aura skill now increases and decreases current HP of the Prophet correctly
  • Purifiers Blessed Shot ability can no longer be used on allied units
  • Ascended One unit will now shoot enemies from full distance when on Attack Position command
  • Units will no longer stop during the move attack before they reach the destination point
  • Shereen is no longer bombarded at the start of Mission 6
  • Player can no longer add neutral and enemy units to the control groups
  • Player is no longer able to load game twice in a row and softlock the game
  • Selecting vast number of units will no longer cause a mini freeze of the game

UI Fixes

  • Minimap no longer has gaps on which the player cannot click
  • Resource Bar of the Gun Shop is no longer too high
  • Units Bars are no longer visible through the Detail Panel
  • Loading Mission 2 before receiving "Hack the Gun Shop" quest will no longer cause the player to get stuck in the mission progres
  • Loading Mission 2 before receiving "Anoint 3 Followers to Purifiers" quest will no longer cause the quest to appear before it is supposed to
  • Minimap will now display both Dojos during quest "Hack the Dojo" quest on Mission 3
  • Map Pointers of the units that perish are no longer displayed forever on the Mini Map
  • T.I.S. now appears in Glossary
  • Falin no longer appears twice in Glossary
  • Load Menu is no longer displayed after loading the game from Main Menu

Thank you for your support and may Ellion guide you to salvation!

Re-Legion Content Depot 782141
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