This patch is still from 1.1.5, but since it is a bit bigger, I decided to make a special announcement. A lot of requests were implemented for this version, I hope you all enjoy! :)
- Added Perks: Fun with Maps, O.C.D., A True Miner, Gold Rush, The Perfect Predator, Dogfighter.
- Added CoT station models.
- Elite (silver star) spawn chance is now higher in high level sectors and only occur after level 10 (except for sentinels).
- Increased Hawk cargo space by 5.
- Starting sector will no longer have bosses.
- Faction trade modifier no longer affects trade goods.
- Added option to turn on/off floating numbers (damage, healing, etc).
- Now you get a warning and extra XP after fully exploring a sector.
- Crafting is no longer reset after building a weapon.
- Balancing: Improved, Heavy and Ultra Laser Beams had their stats changed.
- When you try to store weapons or equipment in cargo with no space, it will be stored in the bank instead of the local station.
- Mercenaries now gain bonus on speed to try to keep up with the player. A new movement system is being tested also.
- Now items in the station also count for quests.
- Knowledge 'Fighter Pilot' changed to 'Space Pilot'.
Changed files in this update