Welcome a NEW HERO: Chrono
- First ability - Reverse Time - Once triggered on a hero ( enemy, friendly or casted on themselves) the hero will release every second an explosion within
5 metres radius. After X seconds, if the hero didn't die, they will teleport back to the original place with the original life.
- Second Ability - Accelerator - Chrono will shoot a missile that creates an energy explosion which will speed up all attacks and ability cooldowns on all friendly heroes/creeps/towers and slow down attacks and ability cooldowns of enemy heroes.
Gameplay changes
- [Interceptor] doubled the cast range for dash
- [Interceptor] Markers are shot like rockets + slightly changed design
- friendly hero's teleport destination is now the color of their team, hero can see progress of the teleport only of a friendly hero
Bugs / fixes / minor improvements
- [Critical fix] when destroying a core with a grenade would cause too much experience so a hero would level up too fast.
- add trail to grenade
- Low health screen stays and donesn't fade
- fixed drones and small creeps not doing damage to buildings
- fixed when user goes back to menu it looks as if they have already locked a hero
- fixed AI ignoring creeps
- change slightly hero death effect
- probably fixed the incorrect hook rotation
- added respawn effects to AI and neetwork players
Changed files in this update