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Warriors of Titus update for 17 April 2019

Update 1.6.0

Share · View all patches · Build 3747289 · Last edited by Wendy

Patchnotes via Steam Community

Welcome a NEW HERO: Chrono

  • First ability - Reverse Time - Once triggered on a hero ( enemy, friendly or casted on themselves) the hero will release every second an explosion within
    5 metres radius. After X seconds, if the hero didn't die, they will teleport back to the original place with the original life.
  • Second Ability - Accelerator - Chrono will shoot a missile that creates an energy explosion which will speed up all attacks and ability cooldowns on all friendly heroes/creeps/towers and slow down attacks and ability cooldowns of enemy heroes.

Gameplay changes

  • [Interceptor] doubled the cast range for dash
  • [Interceptor] Markers are shot like rockets + slightly changed design
  • friendly hero's teleport destination is now the color of their team, hero can see progress of the teleport only of a friendly hero

Bugs / fixes / minor improvements

  • [Critical fix] when destroying a core with a grenade would cause too much experience so a hero would level up too fast.
  • add trail to grenade
  • Low health screen stays and donesn't fade
  • fixed drones and small creeps not doing damage to buildings
  • fixed when user goes back to menu it looks as if they have already locked a hero
  • fixed AI ignoring creeps
  • change slightly hero death effect
  • probably fixed the incorrect hook rotation
  • added respawn effects to AI and neetwork players
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