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Infestation: The New Z update for 16 April 2019

Patch 2.33

Share · View all patches · Build 3741258 · Last edited 16 April 2019 – 08:10:05 UTC by Wendy

Patchnotes via Steam Community

Dear Community,

(Original Post:

It's almost Easter and that means time for a patch! This time we have added a lot of Easter content which is all part of the Easter 2019 event that is starting soon. Next to that we have made some improvements overall and we have done some performance optimizations. Overall a nice patch!


Now, let's jump into the patch notes.


[u]Easter 2019 event:[/u]

With Easter upon us, we will be doing a week long event to celebrate this special date!

New theme skins (which will be limited) will be brought out! You will be able to hunt for Easter Eggs on the map and also have Easter Egg wars with friends and enemies.

There will also be a special character model given to all players during the event to celebrate this Holiday.

In addition to all these goodies that you'll be able to find in game, you will also be able to farm and farm and farm as we will also be having Double XP and Double GD during the week.

More information about the Easter 2019 event can be found at: or go to:


[u]Overall Updates:[/u]


* Every map now has Easter 2019 areas which are specially made for the Easter 2019 event. These areas are placed in the maps and will be filled with special loot, zombies and more event related stuff.        
          * More information will come soon in a separate Easter 2019 event announcement.             


* Fixed an issue with server passwords and the recent / favorite games list.      
  • Fixed an issue where it was not working to hide your missions in the screen with "L" (default).
  • Fixed an issue in the Russian language which was causing crashes.
  • Fixed an issue in the Chinese language which was causing crashes.


* Fixed the LODs of the office building. These LODs were added the last patch and were causing some issues.   
  • Fixed the Convention Center and created LODs for it.


[u]Item & Skin Updates:[/u]


* Added a bunch of Easter content for the Easter 2019 event. More Information about the Easter 2019 event will come soon.       
          * New grenades have been added:               
                    * Easter Grenade Yellow.                      
* Easter Grenade Green.                   
* Easter Grenade Blue.                    
* Easter Grenade Light Blue.                      
* Easter Grenade Red.                     
  • New consumables have been added:

    • Easter Egg Yellow.
    • Easter Egg Green.
    • Easter Egg Blue.
    • Easter Egg Red.
    • Easter Egg Orange.
    • Easter Bunny Chocolate.
    • More. (Announced soon)
  • Also added some cosmetics, skins and sprays for the Easter 2019 event.

  • Added a new Riot Shield for the clan called v5k.

  • Added a new Media Riot Shield for the streamer KoolKid Edgar.

  • Added a new Media Riot Shield for the streamer 37Frauen.

  • Added a new Media Riot Shield for the streamer Kill3r.


* Updated the Custom Guerilla UNIT textures because it looked too similar to another skin set.    
  • Updated the Heavy Armor UNIT textures because it looked too similar to another skin set.
  • Updated the MP7 Banana Kong skin.


* Fixed the materials for all the Infinity skins which were too bright. This was mainly in the Caliwood map.      
  • Fixed the skin recipe of the Custom Guerilla Helix and Rapido.


[u]Open World Updates:[/u]

Trading Lounge (Open World):

* The trading lounge is now in Easter style! This for the Easter 2019 event.      
  • Updated the shadows on ultra quality settings.

Caliwood (Open World):

* Updated terrain settings to improve performance.    
  • Updated depth of field settings to improve performance.
  • Fixed the small military area under the bridge which was completely flying. (Reported by the community)

Colorado V1 (Open World):

* Updated terrain settings to improve performance.    

Rocky Ford (Open World):

* Added back a red house to Rocky Ford. (Requested by the community)      


[u]Competitive Updates:[/u]


We are going to update the available maps in the PVP Servers section. The map "Hangar" is going to get removed and the map "West Oaks" is going to be added. We will see how this rotation is received by the community and based on that we can implement further changes & improvements.


* Players can now see the amount of players queuing in that region when queuing. Hopefully this will motivate players more to stay longer in a queue; before players would leave when queuing for 5 minutes because a game wasn't starting. This is a very understandable behavior but unfortunately that has lead to not a lot of games starting and a lot of players not being able to play this game-mode yet. (Here is how it looks BTW:)  

Village (Competitive):

* Contest point B has been moved more towards the defending team's spawn.     
  • Fixed the camera of the end screen for the attacking team. (Team that ended attacking in the final round)

Smallville (Competitive):

* Added more smaller props and objects around the map to improve gameplay and give more cover for players.    
  • Fixed the flying objects in the mechanic buildings.

Clearview (Competitive):

* Added more smaller props and objects around the map to improve gameplay and give more cover for players.    
  • Removed the big truck at contest point B. Players could glitch inside this truck and abuse that.


[u]Survival Updates:[/u]


We are going to update the available maps in Survival. Based on a poll and feedback from the community we will change the available official maps. This means that after this patch only Oregon and Colorado V1 will be on the official list. Colorado V2 will still be available but only as private server.
Note: Content of the lockers that are placed on the disappearing servers will automatically be moved to the player's global inventories.

Oregon (Survival):

* Fixed the terrain under the bridge. Players were able to glitch inside of the terrain at some places and abuse that.    

Colorado V1 (Survival):

* Updated terrain settings to improve performance.    

Colorado (Survival):

* Updated terrain settings to improve performance.    

Cliffside (Survival):

* Added a Survival version of Cliffside for upcoming events. More information about this and the release will come soon.      


[u]Battle Royale Updates:[/u]

Arizona V2 (Battle Royale):

* Fixed the new open buildings and also added interior props and loot to them.    
  • Fixed some flying rocks close to the school.
  • Removed all the big rocks from the entire map. (There was some issues with them)


Estimated patch size: around 250 mb.

Patch ETA: Around 9-10 AM (CEST) on Tuesday April 16.

Estimated downtime: Around 1 hour. We will try to keep the downtime as little as needed.

Pre-patch notes might be changed if we need to fix / add something.


Once again thank you for your great support! Want to support us even more? Make sure to share these patch notes with your friends and followers!

For any feedback about the game or this patch please let us know at

To stay updated regarding the patch and server downtime please follow us on our social media:


Best Regards,


// Infestation: The New Z - Staff Team

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