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Superfighters Deluxe update for 13 April 2019

Superfighters Deluxe 1.2.0c is out!

Share · View all patches · Build 3735498 · Last edited 13 April 2019 – 17:15:03 UTC by Wendy

Patchnotes via Steam Community
  • Ignition value on Incendiary ammo has been reduced for fast-shooting weapons; it now takes a few shots before reaching max fire level. Slower weapons like Magnum and Sniper rifle still ignite to maximum fire level directly.
  • Slightly reduced Incendiary ammo spawn rate and slightly increased Bouncing ammo spawn rate.
  • Bouncing projectiles now go 25% slower after the first bounce.
  • Adjusted the amount of extra ammo you get for certain weapons when grabbing Bouncing ammo or Incendiary ammo.
  • Shurikens now go through portals like any other thrown item.
  • Shuriken is now thrown more horizontally so it's easier to hit an enemy standing in front of you.
  • Fixed a bug where dodged projectiles couldn't hit you after getting deflected or bouncing around.
  • Bow arrows no longer destroy grenades or mines.
  • Fixed a bug where thrown items wouldn't always properly hit players in specific circumstances.
  • Fixed faulty key code in gameplay tip #37.
Windows Superfighters Deluxe Content Depot 855861
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