So i added an infestation mission to the game. Pretty straight forward, a location gets infested with a new flying enemy that spits hate and tries to nibble on your squishier bits while you try to kill them. There were also some changes to the lighting which decreased the fog and upped the draw distance. The Scanner dodge is now 30 sec long, with a slight increase to the dodge wall spawn rate. There were also a number of small bug fixes and quality of life improvement unsurprisingly.
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