(Minitrains not yet included)
It's time to update Open Sewer once again.
This update is rather large, so i'll post short summary instead of full change log:
- Added rats
- Added conclusion to the intro
- Added detail to Rob-In shop.
- Added detail to Osmo Olut factory lobby.
- Added detail to Deekula apartments
- Added a police station
- Added "areaportals"
- Added name and look randomization
- Added conclusion to the bathroom event
- Lighting optimization.
- Texture improvements
Full change log can be accessed here: https://github.com/loiste-interactive/Open-Sewer-Issues/blob/master/CHANGES.md
Naturally this update may mess up saves, so you can stay in older version by signing to 0.1.4 branch via Steam library/Open Sewer/options/betas
Next, I think, we will work on the upcoming "mine" level and tenement upgrades.