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Added 64-bit Linux Version
New "skip turn" button, helps when turn freezes
New "send bug report" button (see the menu)
Difficulty levels now affect the game balance, not just starting characters
Easy: Minimum negative events, no costly expenses. 1 child. Education is not getting obsolete. Crisis can start after 12 years. Bad habits never come back. Art investment is fake-free. Books and blog are easy to promote.
Medium: Negative events. 2 children. Education is getting obsolete. Crisis can hit after 8 years.
High: More negative events and very pricey expenses. Businesses can be lost. 3 children. Crisis can hit after 4 years.
When education obsolete, get a shortened course to update it, instead of starting the entire education over.