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The Wild Eight update for 12 April 2019

0.10.188 - Even More Fixes!

Share · View all patches · Build 3726267 · Last edited by Wendy

Patchnotes via Steam Community

What's going on, Survivors!

Another patch has just been released. Once again, it's all about fixing issues reported by our wonderful community (thank you guys so much!) - and some small improvements here and there, aimed at making our players' experience in The Wild EIght that much more enjoyable.

Below is a full list of fixes included in this update:

  • An issue, in which a Player was able to join a full server, and would get stuck on the Character Select screen - fixed.
  • An issue, in which sometimes items dropped upon death fell through the game world - fixed.
  • An issue, in which every player's "Days Survived" counter would reset upon host player character's death - fixed.
  • "Sniper" skill not working properly - fixed.
  • An issue, in which quest markers for the Main Quest did not appear in proper spots in some cases - fixed.
  • An issue, in which the player could skip some parts of the Main Quest by picking up a Generator - fixed.
  • An issue, in which player could lose his skills after saving the game during a Death Screen - fixed.
  • An issue, in which the "Winter Farm" and "Real Bunny Farm" achievements did not trigger despite player meeting the required conditions - fixed.
  • Multiple bug fixes to the Metro Fast Travel system.
  • An issue, in which the "Confirm" button ("A" on Xbox One controller, "X" on PS4 controller) did not work properly in the Pause Menu - fixed.
  • An issue, in which the player character did not receive damage from certain entities in the ending parts of the Main Quest - fixed
  • An issue, in which the player character could exit the Shelter and Workshop buildings while upgrading the building or leveling up a skill - fixed
  • Save system fixes
  • Multiple fixes to the Tutorial, including the issue, where a player could get stuck without unable to progress.
  • Small terrain fixes - removed some floating objects from the game.
  • An issue, in which a certain cutscene towards the end of the Main Quest did not play our properly unless the host player character was close - fixed.
  • Multiple UI fixes.
  • HUD Accessibility fixes.
  • Additional work on optimization.

And, as usual - if you happen to encounter any type of errors or bugs, please report them in The Wild Eight's Steam Discussions thread or our official Discord channel.

Best wishes,

HypeTrain Digital

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