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Blood Trail update for 8 April 2019

Update .110

Share · View all patches · Build 3717722 · Last edited 8 April 2019 – 07:55:03 UTC by Wendy

Patchnotes via Steam Community

Update .110

Fixes

  • Fixed enemy gunfire sound attenuation
  • Fixed collision issue between player and enemy
  • Fixed secondary animation on enemy after death (AKA feet wiggle)
  • Fixed occasional jittering ragdolls
  • Fixed enemy clothing from culling at close distances
  • Fixed enemy head shape from changing upon death
  • Fixed extra, untextured gore effects from setting off
  • Fixed silent enemy footsteps
  • Stopped enemy from moving while reacting from being blocked
  • Fixed spawn pool (killing more than 100 enemies in survival mode)
  • Adjusted spawn points in Heartbreaker map

Changes

  • Added swoosh sounds for enemy knife attacks
  • Added sounds for gore effects
  • Added sounds for smoking crack
  • Added sounds for punching
  • Added sounds for melee skull damage
  • Enhanced crack smoking effects
  • Increased melee damage

Features

  • Added visible skull damage from melee weapon strikes
  • Added choices for snap turning angle in settings menu
Windows 64-bit Blood Trail Content Depot 1032431
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