Hopefully this is the last update I'll need to do in a while. I increased FPS a bit while running over hi-poly objects. I'm also including the stuff I fixed over the last few days in this list.
SOURCE CODE:
-Fixed bug from last patch where team would not automatically regroup.
-Team Regroup is now the default setting (until you change it).
-Fixed world editor bug where object count would increase when making an object that doesn't exist.
SCRIPTS:
-Changed rock1 and rock4 to polycollision=2 in INIT scripts (speeding up FPS).
-New script: bed2Use.bsl (fixing bug where player can't use bed in Polyphonic cell).
-Fixed bug where UBNS respect would decrease to 10 if you reload your initial save.
-Fixed bug from last patch where Voodoo tomes would no longer work.
RESOURCES:
-Increased green in plantC.bmp texture (jungle grass).
-Improved texture for jungle trees.
STORY FILE: (requires starting a new game)
-Converted rock1 and rock4 to polycollision=2 in story file (speeding up FPS).
Version 4.9C
Update notes via Steam Community
Some depots below may not display changed files because our bot does not own the specific depot or game.
Game can be donated with a key, by sending a gift, or using curator system.
- Loading history…
Changed files in this update