Hey Everyone!
Well today I got bogged down in some rare crashes and doing some actual playing of the game (believe it or not, it dont get to actually play the game as much as I would like).
In general there should be less bugs and crashes, along with a bit more content for Galic (still more coming dont worry).
Patch Notes:
- Added 2 optional quests for Galic.
- Changed the name of the Guild in Galic.
- Mobs and quest rewards now have hovers on the Battle start screen in dungeons (this is due to popular demand).
- Fixed a bug where mobs were scaling to fast on Normal and Hard modes.
- All gear qualities now have slightly more stat points.
- Marauding parties now have somewhat better stats and scale a bit better...
- Fixed an issue with the plate bone armor art.
- In battle path now updates more frequently and smoothly.
- Bosses now have more health on all game modes, and progressivly more damage after Easy Mode.
- Fixed some stuttering issues
- Fixed a bug with Healing rain.
- Fixed a few rare crashes.
- Redrum should always be red now.
- Fixed a bug where quests could disappear from the menu at the Salvation Chapel.
Up Next:
Im still working on more Galic content and the Paladin skills/talents. I didnt get to it much today as there were other pressing issues with the game to get cleaned up. But now that all the known crashes, and major bugs are fixed I can get back to those items the weekend.
Changed files in this update