This week's minor update includes new spotlight and window parts for small vehicles!
After last week's wheel update we have seen some fantastic cars, jeeps and trucks being built by the community. This week we have added two small spotlights that fit a lot better with the scale of these land vehicles, making it much easier to build functional headlights and compact search lights. A full-block variant and a smaller mounted variant are available.
We have also added 3 more window components that should make it easier to fill gaps on small vehicles where the existing window components are too large.
This update also includes many fixes, the full list of which can be found in the changelog below.
Much Love <3
The Stormworks Developers
Feature - Added 2 small spotlight components
Feature - Added 3 new small window components
Fix - General performance improvements
Fix - Fixed autosave saving tile data for ocean tiles causing several thousand files to be saved
Fix - Autosave file writing split into smaller chunks to reduce slowdown during autosave for some players
Fix - Wheels now have correct buoyancy data
Fix - Fixed teleporting vehicle back to the workbench not working if the vehicle is despawned
Fix - Fixed tyres on smallest wheels spinning when stationary
Fix - Reduced size of tyre smoke particle effect
Fix - Fixed jump/land sound effects playing when player is seated or on a ladder
Fix - Fixed wheel brakes causing vehicles to bounce from side to side
Fix - Fixed crash when wheels collide with players and other wheels
Fix - Fixed unnecessarily large forces being applied by tyres to dynamic objects when driving over them
Fix - Increased mass of suspension versions of wheels to account for them having suspension
Fix - Fixed colouring of wheel editor arrow mesh
Fix - Fixed misaligned surfaces on 7 and 9 sized wheel bases
Fix - Corrected placement of editor arrow meshes for non-suspension wheels
Fix - Removed biome-based tyre friction and grip, now constant throughout the world
Fix - Renamed tyre types to make it clearer that each has a different grip level
Fix - Added error message when starting the game if PC has below the minimum recommended amount of ram
Fix - Fixed crash when parsing vehicles when vehicle state file is missing
Fix - Fixed occasional crash when despawning a carried object
Fix - Added localisation strings for component property text
Fix - Fixed gearboxes and clutches causing vehicle buoyancy data to sometimes break
Fix - Fixed occasional crash when despawning vehicles with custom sealed doors