Updates:

Assembly Prototype UI
- Implemented editor preview test module for faster iteration
- Implemented several audio feedbacks upon interaction (context hover, component (de) selection, etc)
- Improved animation, behavior, layout
- Updated attachment status icon
Attachments (WIP)
Implementation of installed attachment(s) randomization is targeted to be done next week. Some of the preparation work done in this week:
- Improved physics asset creation workflow. This will result in tighter collision information. ->Better mouse click recognition, more accurate physics simulation (in the future), easier to calculate
- Fixed incorrect root skeleton orientation
- Implemented editor test module for component-attachment debugging (Development only; not available in-game)
Others
- Updated Game Engine to Unreal Engine 4.22
- Updated save version to v.29
- Various other refactorings and minor improvements/ bug fixes
Changed files in this update