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Mechsprofit: Mech Tycoon Simulator update for 5 April 2019

Update #046 : Build 0.5.46

Share · View all patches · Build 3713284 · Last edited 5 April 2019 – 17:45:06 UTC by Wendy

Patchnotes via Steam Community



Assembly Prototype UI

  • Implemented editor preview test module for faster iteration
  • Implemented several audio feedbacks upon interaction (context hover, component (de) selection, etc)
  • Improved animation, behavior, layout
  • Updated attachment status icon

Attachments (WIP)
Implementation of installed attachment(s) randomization is targeted to be done next week. Some of the preparation work done in this week:

  • Improved physics asset creation workflow. This will result in tighter collision information. ->Better mouse click recognition, more accurate physics simulation (in the future), easier to calculate
  • Fixed incorrect root skeleton orientation
  • Implemented editor test module for component-attachment debugging (Development only; not available in-game)


  • Updated Game Engine to Unreal Engine 4.22
  • Updated save version to v.29
  • Various other refactorings and minor improvements/ bug fixes

Next Update: 12th April 2019

Thank you

Windows 64-bit Mechsprofit Content Depot 674891
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