--Patch Notes--
Map/ terrain size increased
Foliage models and textures changed
Water model changed
New Day and night System
Shadows changed to Fully Dynamic
Grass plugged into foliage setting in menu
Culling Distances tweaked for increased performance
Ambient volume increased
lighting adjusted
Enemies now roam around.
Enemies now spawn further from the player
AI damage delay fixed. (Ai now uses hand overlap)
Ai taking damage fixed.
Melee range for axe and pick-axe increased
Patch 6/04/19
Update notes via Steam Community
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