Gameplay
- Added Unranked quick-match multiplayer.
- Attack move now only ignores peaceful Wild Triceratops but will target them when they are attacking.
- Land Bridge 2v2 has been removed from the ranked map pool.
- The max amount of Chars Zombies has been altered to 3 in Tier 1, 6 in Tier 2 and 18 with the Master of Death Talent.
- Fire Elemental Damage increased from 12 to 13.
- Lava Elemental Damage increased from 12 to 13.
- Sabertootharcher Damage decreased from 16 to 15.
- Sabertooth Assassin Damage decreased from 16 to 15.
- Dilophosaurus now does 50% Bonus damage to Raptors and Feral Raptors.
- Caustic Dilophosaurus now does 50% Bonus damage to Raptors and Feral Raptors.
- Bone Adept HP increased from 135 to 140.
- Wildlanders Go’n Smithery Cost decreased from 200 Food, 50 Crystal to 150 Food, 50 Crystal.
- Necromas Go’n Smithery Cost decreased from 200 Food, 50 Crystal to 150 Food, 50 Crystal.
- Pack Leader Armor and Armor Penetration boost decreased from +5 to +3.
- Panther Damage decreased from 15 to 14.
- Stalking Panther Damage decreased from 15 to 14.
- Ankylosaurus Power Cost decreased from 50 to 40.
- Sturdy Ankylosaurus Power Cost decreased from 50 to 40.
- Pounce Damage Multiplier decreased from x3.5 to x2.
- Vithara Settlement Upgrade I Cost increased from 250 Food, 200 Crystal, 150 Power to 325 Food, 200 Crystal, 150 Power.
- Nest Build time increased from 14 Seconds to 18 Seconds.
- Nest Cost increased from 100 Food, 25 Crystal to 100 Food, 50 Crystal.
- Berserker Hut Cost decreased from 300 Food, 150 Crystal to 250 Food, 150 Crystal.
- Go’n Forge Cost decreased from 300 Food, 150 Crystal to 250 Food, 150 Crystal.
- Guardian Circle Cost decreased from 300 Food, 150 Crystal, 50 Power to 275 Food, 150 Crystal, 50 Power.
Miscellaneous Improvements
- Entity names in the Wiki now have the same yellow color as in the games UI.
- Increased the max speed of both edge and drag scroll by 25%.
- Increased the size of the difficulty selection panel in the Campaign so that Very Hard is visible without having to scroll down.
- Enter is now the default Hotkey for All Chat instead of Teamchat. We noticed a lot of people did not realise this and were talking to themselves in ranked games. This will only be the case for new players though. If you have already been playing before this patch, make sure to either reset your hotkeys or change it manually.
Bug Fixes
- Unit upgrades are now spread over multiple frames to prevent network desyncs.
- Fixed the big game hunting bonus vs wild dinos.
- Fixed a bug where Units with an Ability did not have the highest priority in a Unit Selection.
- Fixed an issue where you could already scroll the camera while being in the load screen.
- Fixed an issue where the BonFire achievement didn’t trigger.
- Ranked match lost ELO reduction is now in sync with the value you see in the post game message.
- Solved an cornercase issue where you could not proceed in Necromas Campaign Mission 1.
- Fixed an issue where you could move the camera during the loading screen.
- Units with abilities are back the highest priority in the selection UI.
- Fixed the Forest Fire achievement so it only triggers after the correct rules.
- Fixed an issue where the game UI breaks after the Server out of date message.
- Fixed an issue where the APM stat breaks after multiple games in a row.
- Fixed an issue where the AI player remained visible in the score screen when playing Ranked.
- It's not possible anymore to start a custom online game with only AI players.
Changed files in this update